Deadlands Double-Shot Kickstarter—Wow!

Deadlands Double-Shot KickstartersSeriously. Wow. Your support and enthusiasm is really exciting! For many Kickstarter projects, this is the point where the project team starts really trying to ramp up participation—but you’ve gotten us way, way past that.

The Kickstarters were fully funded in less than an hour—that’s less time than combined early episodes of Gunsmoke and The Twilight Zone!*

The $200 Deadlands Classic 20th Anniversary Edition Boxed Sets sold out immediately, we opened more, and now only about 25 are left! Best hustle on that deal—it won’t hang out long. Over on the Good Intentions Kickstarter campaign, two new reward  levels opened to help those new to Deadlands Reloaded get started with the basics ($200, pay for shipping after the Kickstarter), or to get the ENTIRE Deadlands Reloaded collection in print, PDF, music, and miniatures ($900, free shipping to the contiguous United States).

For those embracing our digital future, Good Intentions offers the PDF for $20 and the entire Deadlands Reloaded digital collection for $150, and the Deadlands Classic 20th Anniversary Edition—now in color!—is available in PDF for $25.

Be sure to visit the Kickstarter project pages for both Good Intentions and Deadlands Classic 20th Anniversary Edition for full details on available backer levels and rewards and for ongoing updates.

And share the news about both Kickstarters to your fellow friends of the Weird West. Safety in numbers, you know!

* Which make me think of Deadlands….

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Deadlands Thunder Moon Rising Novel Releases Today!

Thunder Moon Rising, a TOR Deadlands NovelThe Deadlands Double-Shot Kickstarters aren’t the only hot new things in the Weird West right now—the second Deadlands novel is available today!

Thunder Moon Rising by Jeff Mariotte brings you the story of savage killings and mutilations in an Arizona frontier town in the shadow of the rugged Thunder Mountains—and what a story it is!

The third novel, Boneyard by Seanan McGuire, is being finished as we speak. Join a carnival of freaks roaming the Weird West. What could possibly go wrong?

And, of course, we can’t forget the first book in the series, Jonathan Maberry’s multiple award-nominated Ghostwalkers. If you haven’t read it, you really ought to fix that!


Welcome Our New Licensee Manager Danny Walsh

Pinnacle Staff NewsThe Pinnacle Entertainment family is happy to welcome a new member, Danny James Walsh. He will be lightening the load of our busy COO and Managing Editor Jodi Black by taking the position of Licensee Manager! If you’ve ever wanted to publish for Savage Worlds or are an existing licensee, he’s your new go-to guy.

You can reach him at PEGlicensing@gmail.com, but most of your questions can be answered here on our licensing page.

Don’t worry—he’s not some random character we pressed into service from a back alley of a harbor town. Danny started working with us as project manager for Savage Tales of Horror, and we know that he’s up to the task!


The Case for Playing Savage Rifts®

Savage Worlds Reviews on the WebIt’s not all Kickstarters and new guys around here, you know. People are out there playing all sorts of Savage Worlds settings, even before the printed books are out!

Game Nexus has reviewed Rifts® for Savage Worlds with a little bit of a spin in Why You Should Be Playing Savage Rifts. He covers Iconic Frameworks, Hero’s Journey tables, and Mega Damage, powers, and other Setting Rules.  There’s also an After-Action Report from actually playing a game session!

 


Savage Your World in Portuguese!

posteres-wrf1 posteres-wrf3The Portuguese library for Savage Worlds has grown even larger! Our Portuguese licensee RetroPunk releases this week translations for the Horror Companion and the new edition of the Savage Worlds core rulebook.

Check out that amazing cover art! We’ve been told those are also available as posters, if you like to collect Savage Worlds in other languages. Contact RetroPunk at faleconosco@retropunk.net for more information.

If you speak Portuguese, you should definitely check those out. If you don’t, you might want to grab a copy or two and see how long it takes your players to notice when you swap out their books…


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